After a couple of Indiepocalyptic years, in 2019 we finally reached the Sindielarity: the moment in which indie releases outpaced the capacity of both primary audiences and tastemakers to process them. The sheer number of high profile games is unprecedented. Multi-year projects by well respected developers merely break through the noise, hidden gems (presumably) remain […]
Category Archives: Uncategorized
Molleindustria’s Highlights from 2018
This year I played more indie games than usual in the process of curating shows for LIKELIKE. And yet, I had some trouble finding my usual top picks in terms of novelty, artistic intent, and social engagement. These indiepocalyptic times are giving us an embarrassment of releases but the most popular development strategy seems to […]
A Prison Strike
A tiny game poem about the ongoing prison strike. It’s made with bitsy, an accessible tool for the creation of explorable environment. Play it on itch.io (5 min/free)
Dogness Release Notes
How would we sort things out? Canid, hominid; pet, professor; bitch, woman; animal, human; athlete, handler. One of us has a microchip injected under her neck skin for identification; the other has a photo ID California driver’s license. One of us has a written record of her ancestors for twenty generations; one of us does […]
A Short History of the Gaze – Release Notes
A Short History of the Gaze is finally available for free to the few privileged people with access to Oculus Rift and the required high end computing equipment. The piece premiered at the conference WEIRD REALITY: Head-Mounted Art && Code in October 2016 and has been shown at a couple of festivals since then. It’s the first […]
Weird Reality / VIA
Last week I had the pleasure to participate to Weird Reality and VIA, respectively a conference and an arts+music festival organized by some good friends and colleagues. Weird Reality was a symposium for the VR/AR curious and the VR/AR skeptic which managed to incorporate, in the words of a participant, “an incredible wonderful diversity of […]
Molleindustria Manifesto (2003)
Ten years ago, in December 2003, I launched this website along with three small games: Tamatipico, originally released in Spring 2003, Tuboflex and the Orgasm Simulator. Molleindustria was meant to be a short-term tactical project in line with the alternative media experiments happening in Italy at the same time (pirate TV street and Indymedia above […]