{"id":487,"date":"2013-06-10T10:50:08","date_gmt":"2013-06-10T10:50:08","guid":{"rendered":"http:\/\/www.molleindustria.org\/blog\/?p=487"},"modified":"2013-06-10T10:59:21","modified_gmt":"2013-06-10T10:59:21","slug":"allied-media-conference-games-lineup","status":"publish","type":"post","link":"https:\/\/www.molleindustria.org\/blog\/allied-media-conference-games-lineup\/","title":{"rendered":"Allied Media Conference Games Lineup"},"content":{"rendered":"<p><a href=\"http:\/\/www.molleindustria.org\/blog\/wp-content\/uploads\/2013\/06\/damesmakinggames.gif\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.molleindustria.org\/blog\/wp-content\/uploads\/2013\/06\/damesmakinggames.gif\" alt=\"\" title=\"damesmakinggames\" width=\"2048\" height=\"832\" class=\"aligncenter size-full wp-image-491\" srcset=\"https:\/\/www.molleindustria.org\/blog\/wp-content\/uploads\/2013\/06\/damesmakinggames.gif 2048w, https:\/\/www.molleindustria.org\/blog\/wp-content\/uploads\/2013\/06\/damesmakinggames-300x121.gif 300w, https:\/\/www.molleindustria.org\/blog\/wp-content\/uploads\/2013\/06\/damesmakinggames-1024x416.gif 1024w\" sizes=\"auto, (max-width: 2048px) 100vw, 2048px\" \/><\/a><\/p>\n<p>Next week I&#8217;ll be in Detroit at the Allied Media Conference. The conference track &#8220;Imagining Better Futures Through Play&#8221; looks dense and exciting, with a strong focus around DIY gamemaking and inclusivity.<\/p>\n<p><a href=\"http:\/\/www.indiegogo.com\/project\/share\/392040\" target=\"_blank\">You still have 5 days to back our indiegogo campaign, the proceeds will cover travel and lodging costs for the presenters<\/a><\/p>\n<p>Here are some session highlights, the full schedule is here <a href=\"https:\/\/talk.alliedmedia.org\/amc2013\/tpsngs\" target=\"_blank\">here<\/a>. <\/p>\n<p><strong>Animation in Art &#038; Digital Storytelling <\/strong><br \/>\n<em>SATURDAY &#8211; JUNE 22, 9:00am &#8211; 10:30am<\/em><br \/>\nThe tools to create games and stories on the computer are more accessible than ever before, but this technological method of creative expression can seem challenging. This workshop aims to demystify a powerful element of digital storytelling: Animation. Through simple, effective examples using inexpensive, easy-to-use software, participants will learn a technical skill that they can use in their own projects and even teach to others. By lowering the barriers of entry to digital storytelling, we will begin to see more thematic, cultural and aesthetic diversity in games, media and audiences.<br \/>\n<strong>Presenters:<\/strong><br \/>\n<a href=\"https:\/\/dmg.to\/\" target=\"_blank\">Sagan Yee &#8211; Dames Making Games<\/a><\/p>\n<p><strong>Effective Games for Outreach &#038; Education  <\/strong><br \/>\n<em>SATURDAY &#8211; JUNE 22, 9:00am &#8211; 10:30am<\/em><br \/>\nWe will explore ways play and games can be a tool to change a group\u2019s basic understanding of a topic. We will give a brief overview of effective and not-so-effective techniques to create your own group games, and emphasize making simple, physical games to use for outreach and or education. A brief discussion will empower participants with the basic skills needed to start making their own games, followed by a fun session of game playing. Participants walk away with game creation guidelines applicable in their own communities.<br \/>\n<strong>Presenters:<\/strong><br \/>\nBen Norskov, Ida Bennedetto, Mohini Dutta &#8211; <a href=\"http:\/\/www.playistheantidote.com\/\" target=\"_blank\">Antidote Games<\/a><\/p>\n<p><strong>Video Games &#038; Cartoons With Scratch!<\/strong><br \/>\n<em>SATURDAY &#8211; JUNE 22, 2013: 2:00pm &#8211; 3:30pm<\/em><br \/>\nWe&#8217;ll use Scratch, the drag-and-drop programming environment developed by MIT for kids. We&#8217;ll show you how to get started making your own games and animated cartoons. As kids we don&#8217;t have to be just consumers: we can be creators, too!<br \/>\n<strong>Presenters:<\/strong><br \/>\n<a href=\"http:\/\/dataforradicals.org\/\" target=\"_blank\">Lisa Williams &#8211; Data for Radicals<\/a><br \/>\n<a href=\"http:\/\/www.claytondewey.org\/\" target=\"_blank\">Clayton Dewey<\/a><\/p>\n<p><strong>Making Games for Social Change  <\/strong><br \/>\n<em>SATURDAY &#8211; JUNE 22, 2013 4:00pm &#8211; 5:30pm<\/em><br \/>\nThis session will be a quick and dirty game design intensive. Participants will be broken into small teams organized around social issues and target audiences they care about. They will be taken through a four-part co-design process, which will result in a game concept and paper prototype. The four-part process will entail the following steps: 1) getting at core values, 2) cracking the &#8220;culture code,&#8221; 3) unearthing systems thinking, and 4) designing a board game. Participants will pitch their final concepts Pecha Kutcha-style, and vote on the best game.<br \/>\n<strong>Presenters:<\/strong><br \/>\n<a href=\"http:\/\/www.futureperfectlab.com\/\" target=\"_blank\">Heidi Boisvert &#8211; futurePerfect lab<\/a><\/p>\n<p><strong>The Beautiful Game: SJ Soccer  <\/strong><br \/>\n<em>SATURDAY &#8211; JUNE 22, 2013. 4:00pm &#8211; 5:30pm<\/em><br \/>\nIn today\u2019s world, where sports are often hyper-aggressive and stress winning at all costs, is it possible to honor cooperation and inclusivity over competition and elitism? Is it possible to inject principles of social justice into &#8220;the beautiful game&#8221;? We will examine alternative models for healthier, more inclusive, socially just sports through a soccer framework. Participants will walk away with a framework for implementing community-based social justice sports programs and tactics for engaging youth in conscious sports. Workshop will be followed by a game reflective of the values discussed<br \/>\n<strong>Presenters:<\/strong><br \/>\nDania Cabello &#8211; Left Wing FC, Guerilla Educator<br \/>\nAntonio Crisostomo-Romo &#8211; L.A. Futbolistas, California State University Long Beach<br \/>\nEmmanuel Ortiz &#8211; Left Wing TC<br \/>\nMartin Macias Jr. &#8211; Chicago Fair Trade, University of Illinois at Chicago<\/p>\n<p><strong>Making Your Game for Free or Less<\/strong><br \/>\n<em>SUNDAY &#8211; JUNE 23, 2013: SUN 3:00PM &#8211; 4:30pm<\/em><br \/>\nIt&#8217;s one thing to design a game that challenges and reshapes narratives, but it&#8217;s another task to actually make that game available to people. In this session, we&#8217;ll discuss techniques for producing a game on a shoestring budget, including crowdsourcing funds and doing your own publishing and distribution. Participants will come away with the knowledge necessary to become their own publishers and take their games from concept to production.<br \/>\n<strong>Presenters:<\/strong><br \/>\n<a href=\"http:\/\/liwanagpress.com\/\" target=\"_blank\">Liam Burke &#8211; Liwanag Press<\/a><br \/>\n<a href=\"http:\/\/austiclabs.com\/wordpress\/\" target=\"_blank\">Greg Austic &#8211; Austic Labs<\/a><\/p>\n<p><strong>Make Your First Videogame!  <\/strong><br \/>\n<em>FRIDAY &#8211; JUNE 21, 2013: FRI 9:00am &#8211; 10:30am<\/em><br \/>\nHave you ever wanted to make a video game but didn\u2019t know where to start or how to code? This hands-on workshop is dedicated to giving you an introduction to the world of game making. We\u2019ll be using Stencyl \u2013 an easy-to-learn, free, drag &#038; drop software \u2013 to literally snap the blocks of your first game together! Programming skills or previous games experience are not required for this workshop.<br \/>\n<strong>Presenters:<\/strong><br \/>\n<a href=\"http:\/\/pixelles.ca\/\" target=\"_blank\">Rebecca Cohen Palacios &#8211; Pixelles<\/a><\/p>\n<p><strong>Making Personal Videogames With Twine<\/strong><br \/>\n<em>FRIDAY &#8211; JUNE 21, 2013: FRI 2:00pm &#8211; 3:30pm<\/em><br \/>\nDigital games have a unique capacity for telling personal stories and challenging systems of oppression. But the skills to make videogames are notoriously gatekept. In this workshop, we&#8217;ll explain how to use a software called Twine. Twine is a free program for making branching hypertext stories, sort of like the &#8220;Choose Your Own Adventure&#8221; books of the nineties. By the end of the workshop, everyone will have made a videogame from their personal experience.<br \/>\n<strong>Presenters:<\/strong><br \/>\n<a href=\"http:\/\/www.auntiepixelante.com\/\" target=\"_blank\">anna anthropy<br \/>\n<\/a><a href=\"http:\/\/mkopas.net\/\" target=\"_blank\">merritt kopas<\/a><\/p>\n<p><strong>Designing Games to Understand Complexity<\/strong><br \/>\n<em>FRIDAY &#8211; JUNE 21, 2013: 4:00pm &#8211; 5:30pm<\/em><br \/>\nHow can we tell the story of a dysfunctional food system? How can we understand the roots of a rich-getting-richer class dynamic? How can we grasp the nuances and the shared responsibilities of an energy crisis? Some issues seem to have way too many &#8220;moving parts&#8221; to be reduced to personal stories or linear cause-and-effect relationships. That&#8217;s where games and simulations can help! By playing and making games we can take a step out of the social systems we inhabit, conceptualize them as a whole, identify the conflicting forces in play, and envision better systems.<br \/>\n<strong>Presenters:<\/strong><br \/>\nPaolo Pedercini &#8211; Molleindustria<br \/>\n<a href=\"http:\/\/liwanagpress.com\/\" target=\"_blank\">Liam Burke &#8211; Liwanag Press<\/a><\/p>\n<p>*Top image stolen from Dames Making Games.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Next week I&#8217;ll be in Detroit at the Allied Media Conference. The conference track &#8220;Imagining Better Futures Through Play&#8221; looks dense and exciting, with a strong focus around DIY gamemaking and inclusivity. You still have 5 days to back our indiegogo campaign, the proceeds will cover travel and lodging costs for the presenters Here are &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/www.molleindustria.org\/blog\/allied-media-conference-games-lineup\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Allied Media Conference Games Lineup&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6,8,5],"tags":[],"class_list":["post-487","post","type-post","status-publish","format-standard","hentry","category-education","category-events","category-games","entry"],"_links":{"self":[{"href":"https:\/\/www.molleindustria.org\/blog\/wp-json\/wp\/v2\/posts\/487","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.molleindustria.org\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.molleindustria.org\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.molleindustria.org\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.molleindustria.org\/blog\/wp-json\/wp\/v2\/comments?post=487"}],"version-history":[{"count":9,"href":"https:\/\/www.molleindustria.org\/blog\/wp-json\/wp\/v2\/posts\/487\/revisions"}],"predecessor-version":[{"id":493,"href":"https:\/\/www.molleindustria.org\/blog\/wp-json\/wp\/v2\/posts\/487\/revisions\/493"}],"wp:attachment":[{"href":"https:\/\/www.molleindustria.org\/blog\/wp-json\/wp\/v2\/media?parent=487"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.molleindustria.org\/blog\/wp-json\/wp\/v2\/categories?post=487"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.molleindustria.org\/blog\/wp-json\/wp\/v2\/tags?post=487"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}