{"id":1801,"date":"2020-07-24T12:30:18","date_gmt":"2020-07-24T12:30:18","guid":{"rendered":"https:\/\/www.molleindustria.org\/blog\/?p=1801"},"modified":"2020-07-24T12:30:18","modified_gmt":"2020-07-24T12:30:18","slug":"two-hundred-fifty-things-a-game-designer-should-know","status":"publish","type":"post","link":"https:\/\/www.molleindustria.org\/blog\/two-hundred-fifty-things-a-game-designer-should-know\/","title":{"rendered":"Two Hundred Fifty Things a Game Designer Should Know"},"content":{"rendered":"<p><a href=\"http:\/\/250things.molleindustria.org\/\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-1802 size-full\" src=\"https:\/\/www.molleindustria.org\/blog\/wp-content\/uploads\/2020\/07\/preview.png\" alt=\"\" width=\"1920\" height=\"1080\" srcset=\"https:\/\/www.molleindustria.org\/blog\/wp-content\/uploads\/2020\/07\/preview.png 1920w, https:\/\/www.molleindustria.org\/blog\/wp-content\/uploads\/2020\/07\/preview-300x169.png 300w, https:\/\/www.molleindustria.org\/blog\/wp-content\/uploads\/2020\/07\/preview-768x432.png 768w, https:\/\/www.molleindustria.org\/blog\/wp-content\/uploads\/2020\/07\/preview-1024x576.png 1024w, https:\/\/www.molleindustria.org\/blog\/wp-content\/uploads\/2020\/07\/preview-1568x882.png 1568w\" sizes=\"auto, (max-width: 1920px) 100vw, 1920px\" \/><\/a><\/p>\n<p>In 2018, architecture critic Michael Sorkin wrote\u00a0<a href=\"https:\/\/readingdesign.org\/250-things\" target=\"_blank\" rel=\"noopener noreferrer\">&#8220;Two Hundred Fifty Things an Architect Should Know&#8221;<\/a>. The items on the listicle are poetic, thought provoking, introspective, practical, and sometimes even canonical. They all connect architecture with broader social issues.<\/p>\n<p>In July 2020, four months after Sorkin&#8217;s death due to COVID-19, I challenged my Twitter friends and aquaintances to come up with a similar list for the discipline of game design.\u00a0 Primarily I hoped to compile a little icebreaker for game design students, but I realized it&#8217;s also a kind of snapshot of contemporary critical issues in games that are deeply felt but not common sense yet: player-centered design, accessibility, work-life balance, need for more diversity etc.<\/p>\n<p><a href=\"http:\/\/250things.molleindustria.org\/\">250things.molleindustria.org<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>In 2018, architecture critic Michael Sorkin wrote\u00a0&#8220;Two Hundred Fifty Things an Architect Should Know&#8221;. The items on the listicle are poetic, thought provoking, introspective, practical, and sometimes even canonical. They all connect architecture with broader social issues. In July 2020, four months after Sorkin&#8217;s death due to COVID-19, I challenged my Twitter friends and aquaintances &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/www.molleindustria.org\/blog\/two-hundred-fifty-things-a-game-designer-should-know\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Two Hundred Fifty Things a Game Designer Should Know&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[11,14],"tags":[],"class_list":["post-1801","post","type-post","status-publish","format-standard","hentry","category-talks","category-writings","entry"],"_links":{"self":[{"href":"https:\/\/www.molleindustria.org\/blog\/wp-json\/wp\/v2\/posts\/1801","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.molleindustria.org\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.molleindustria.org\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.molleindustria.org\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.molleindustria.org\/blog\/wp-json\/wp\/v2\/comments?post=1801"}],"version-history":[{"count":1,"href":"https:\/\/www.molleindustria.org\/blog\/wp-json\/wp\/v2\/posts\/1801\/revisions"}],"predecessor-version":[{"id":1803,"href":"https:\/\/www.molleindustria.org\/blog\/wp-json\/wp\/v2\/posts\/1801\/revisions\/1803"}],"wp:attachment":[{"href":"https:\/\/www.molleindustria.org\/blog\/wp-json\/wp\/v2\/media?parent=1801"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.molleindustria.org\/blog\/wp-json\/wp\/v2\/categories?post=1801"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.molleindustria.org\/blog\/wp-json\/wp\/v2\/tags?post=1801"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}