{"id":38,"date":"2012-08-07T20:37:25","date_gmt":"2012-08-07T20:37:25","guid":{"rendered":"http:\/\/www.molleindustria.org\/blog\/?page_id=38"},"modified":"2024-12-12T01:43:41","modified_gmt":"2024-12-12T01:43:41","slug":"press","status":"publish","type":"page","link":"https:\/\/www.molleindustria.org\/blog\/press\/","title":{"rendered":"PRESS"},"content":{"rendered":"<p>We don&#8217;t like the media but the media like us!<\/p>\n<p><a href=\"https:\/\/aftermath.site\/new-york-times-simulator\">A Video Game Can\u2019t Tell You Why New York Times Headlines Suck, But It\u2019s A Start<\/a><br \/>\nAftermath<\/p>\n<p><a href=\"https:\/\/kotaku.com\/new-york-times-simulator-itch-indie-game-1851382388\">New York Times Simulator Is A Gripping Exploration Of Modern Media Pitfalls<\/a><br \/>\nKotaku<\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/sim\/i-cant-make-it-10-minutes-in-this-free-browser-based-new-york-times-sim-without-getting-fired-for-commie-agitprop\/\">I can&#8217;t make it 10 minutes in this free browser-based New York Times Sim without getting fired for commie agitprop<\/a><br \/>\nPC Gamer<\/p>\n<p><a href=\"https:\/\/aksioma.org\/the-future-behind-us-ep.5\">The Future Behind Us | Ep. #5: Social Justice, Satire and Video Games<\/a><br \/>\nAksioma<\/p>\n<p><a href=\"https:\/\/www.niemanlab.org\/2024\/04\/a-new-game-parodies-the-new-york-times-gaza-coverage\/\">A new game parodies The New York Times\u2019 Gaza coverage<\/a><br \/>\nNieman Lab<\/p>\n<p><a href=\"https:\/\/analoggamestudies.org\/2024\/06\/from-consumers-to-creators-bridging-game-play-and-playful-game-design-for-impactful-civic-education\/\">From Consumers to Creators: Bridging Game Play and Playful Game Design for Impactful Civic Education<\/a><br \/>\nAnalog Games Studies<\/p>\n<p><a href=\"https:\/\/www.gamerswithglasses.com\/interviews\/nyt-simulator-aguasvivas-pedercini\">The New York Times Simulator Is Not About Understanding the Press, but Changing It<\/a><br \/>\nGamers with Glasses<\/p>\n<p><a href=\"https:\/\/www.gamedeveloper.com\/design\/how-the-green-new-deal-simulator-inspires-hope-in-a-climate-changing-world\">How Green New Deal Simulator inspires hope in a climate changing world<\/a><br \/>\nGame Developer<\/p>\n<p><a href=\"https:\/\/atmos.earth\/from-pixels-to-politics-how-video-games-can-inspire-a-green-new-world\/\">From Pixels to Politics: How Video Games Can Inspire a Green New World<\/a><br \/>\nAtmos<\/p>\n<p><a href=\"https:\/\/outland.art\/manifesto-for-a-ludic-century\/\">Life in the Ludic Century<\/a><br \/>\nOutland<\/p>\n<p><a href=\"https:\/\/mixer.media\/case-studies\/democratic-socialism-simulator-opening-political-discussion-through-a-video-game\">Democratic Socialism Simulator \u2013 opening political discussion through a video game<\/a><br \/>\nMixer Media<\/p>\n<p>Rally up: How two artists founded an archive of games for protest events for a new era of political activism.<br \/>\nEdge Magazine November 2021<\/p>\n<p>What is a game?<br \/>\n<a href=\"https:\/\/www.gamesindustry.biz\/articles\/2021-05-14-what-is-a-game\" target=\"_blank\" rel=\"noopener noreferrer\">Game Industry Magazine <\/a><\/p>\n<p><a href=\"https:\/\/rhizome.org\/editorial\/2020\/dec\/01\/curating-online-exhibitions-likelike\/\" target=\"_blank\" rel=\"noopener noreferrer\">Notes on Online Exhibition: LIKELIKE<\/a><br \/>\nRhizome<\/p>\n<p><a href=\"https:\/\/www.artnews.com\/art-in-america\/features\/online-museum-multiplayer-art-viewing-experience-igame-1202687851\/\" target=\"_blank\" rel=\"noopener noreferrer\">The Online Museum of Multiplayer Art turns the viewing experience into a game<\/a><br \/>\nArt in America<\/p>\n<p><a href=\"https:\/\/unwinnable.com\/2020\/07\/09\/between-progress-and-pragmatism-in-democratic-socialism-simulator\/\">Between Progress and Pragmatism in Democratic Socialism Simulator<\/a><br \/>\nUnwinnable Monthly<\/p>\n<p><a href=\"https:\/\/podcasts.apple.com\/us\/podcast\/sounds-like-democracy-to-me\/id1351062845?i=1000506967047\" target=\"_blank\" rel=\"noopener noreferrer\">Sounds Like Democracy To Me<\/a><br \/>\nGamer Friends<\/p>\n<p><a href=\"https:\/\/www.youtube.com\/watch?v=s3ohjjQJiuY&amp;ab_channel=ThePopularShow\" target=\"_blank\" rel=\"noopener noreferrer\">Ready Worker One<\/a><br \/>\nThe Popular Show<\/p>\n<p><a href=\"https:\/\/kapital-noviny.sk\/muze-nam-animal-crossing-ukazat-ze-jiny-svet-je-mozny\/\" target=\"_blank\" rel=\"noopener noreferrer\">M\u016f\u017ee n\u00e1m Animal Crossing uk\u00e1zat, \u017ee jin\u00fd sv\u011bt je mo\u017en\u00fd?<\/a><br \/>\nKapital (SK)<\/p>\n<p><a href=\"https:\/\/www.vice.com\/en\/article\/4aybkm\/play-steven-spielbergs-interactive-movie-starring-quentin-tarantino\" target=\"_blank\" rel=\"noopener noreferrer\">Play Steven Spielberg&#8217;s Interactive Movie Starring Quentin Tarantino<\/a><br \/>\nVICE<\/p>\n<p><a href=\"https:\/\/www.nme.com\/en_asia\/news\/film\/you-can-now-play-steven-spielberg-directors-chair-video-game-online-2729209\" target=\"_blank\" rel=\"noopener noreferrer\">You can now play Steven Spielberg\u2019s \u2018Director\u2019s Chair\u2019 video game online<\/a><br \/>\nNME<\/p>\n<p><a href=\"https:\/\/www.gqitalia.it\/show\/article\/videogioco-perduto-steven-spielberg-con-quentin-tarantino\" target=\"_blank\" rel=\"noopener noreferrer\">Il videogioco perduto di Spielberg con Quentin Tarantino e Jennifer Aniston \u00e8 resuscitato<\/a><br \/>\nGQ Italia<\/p>\n<p><a href=\"https:\/\/www.indiewire.com\/2020\/08\/spielberg-directors-chair-video-game-rebooted-tarantino-1234579327\/\" target=\"_blank\" rel=\"noopener noreferrer\">Make Quentin Tarantino Go Insane in Reboot of Spielberg\u2019s 1997 \u2018Director\u2019s Chair\u2019 Video Game<\/a><br \/>\nIndie Wire<\/p>\n<p><a href=\"https:\/\/www.dazeddigital.com\/film-tv\/article\/50094\/1\/direct-quentin-tarantino-in-steven-spielberg-bandersnatch-esque-game\" target=\"_blank\" rel=\"noopener noreferrer\">Direct Quentin Tarantino in Steven Spielberg\u2019s Bandersnatch-esque game<\/a><br \/>\nDazed<\/p>\n<p><a href=\"https:\/\/news.avclub.com\/you-can-now-play-steven-spielberg-quentin-tarantino-a-1844673100\">You can now play Steven Spielberg, Quentin Tarantino, and Jennifer Aniston&#8217;s FMV game in your browser<\/a><br \/>\nAV Club<\/p>\n<p><a href=\"https:\/\/artalk.cz\/wp-content\/uploads\/2020\/09\/AR-5-EN-174094.pdf\" target=\"_blank\" rel=\"noopener noreferrer\">A Digital Trip beyond the World: Video Games as a Space for Speculative Design<\/a><br \/>\nArtalk<\/p>\n<p><a href=\"https:\/\/www.fanbyte.com\/features\/tinder-video-games\/\" target=\"_blank\" rel=\"noopener noreferrer\">How Tinder Inspired a New Genre of Political Video Games<\/a><br \/>\nFanbyte<\/p>\n<p><a href=\"https:\/\/dartsandletters.blubrry.net\/2021\/03\/05\/ep13-1-gamers-of-the-world-unite-w-paolo-pedercini\/\" target=\"_blank\" rel=\"noopener noreferrer\">Gamers of the World: Unite<\/a><br \/>\nDarts &amp; Letters podcast<\/p>\n<p><a href=\"https:\/\/www.rockpapershotgun.com\/censorship-cybersex-and-sheep-at-likelikes-online-museum-of-multiplayer-art\" target=\"_blank\" rel=\"noopener noreferrer\">Censorship, cybersex and sheep at LIKELIKE&#8217;s Online Museum of Multiplayer Art<\/a><br \/>\nRock Paper Shotgun<\/p>\n<p><a href=\"https:\/\/triblive.com\/local\/pittsburgh-allegheny\/pittsburgh-art-arcade-turns-its-physical-space-into-a-digital-den\/\" target=\"_blank\" rel=\"noopener noreferrer\">Pittsburgh art gallery turns its physical space into a digital den<\/a><br \/>\nTrib Live<\/p>\n<p><a href=\"https:\/\/www.washingtonpost.com\/video-games\/reviews\/indie-game-recommendations\/?arc404=true\" target=\"_blank\" rel=\"noopener noreferrer\">Indie Game Recommendations<\/a><br \/>\nWashington Post<\/p>\n<p><a href=\"https:\/\/www.latimes.com\/entertainment-arts\/story\/2020-02-28\/what-to-play-democratic-socialist-simulator-game-primary-season\" target=\"_blank\" rel=\"noopener noreferrer\">The game we didn\u2019t know we needed to survive this primary season<\/a><br \/>\nLA Times<\/p>\n<p><a href=\"https:\/\/ilmanifesto.it\/socialdemocrazia-negli-stati-uniti-utopia-o-videgioco\/\" target=\"_blank\" rel=\"noopener noreferrer\">Socialdemocrazia negli Stati Uniti, utopia o videgioco<\/a><br \/>\nIl Manifesto<\/p>\n<p><a href=\"https:\/\/www.rollingstone.it\/recensioni\/democratic-socialism-simulator-e-il-gioco-giusto-per-scegliere-il-prossimo-presidente-usa\/\" target=\"_blank\" rel=\"noopener noreferrer\">Democratic Socialism Simulator \u00e8 il gioco giusto per scegliere il prossimo Presidente USA<\/a><br \/>\nRolling Stone Italia<\/p>\n<p><a href=\"https:\/\/www.theverge.com\/2020\/3\/1\/21155909\/democratic-socialism-simulator-review-game-2020-election\" target=\"_blank\" rel=\"noopener noreferrer\">Run an America full of talking animals in Democratic Socialism Simulator<\/a><br \/>\nthe Verge<\/p>\n<p><a href=\"https:\/\/www.ilsole24ore.com\/art\/democratic-socialism-simulator-diventare-prima-presidente-usa-socialista-ADeOv5C\" target=\"_blank\" rel=\"noopener noreferrer\">Democratic Socialism Simulator, come diventare il primo presidente Usa socialista<\/a><br \/>\nIl Sole 24 Ore<\/p>\n<p><a href=\"https:\/\/www.vice.com\/en\/article\/qv7pyx\/this-city-builder-asks-you-to-rebuild-the-world-after-climate-devastation\" target=\"_blank\" rel=\"noopener noreferrer\">This City Builder Asks You to Rebuild the World After Climate Devastation<\/a><br \/>\nVice Games<\/p>\n<p><a href=\"https:\/\/wave.rozhlas.cz\/diky-videohram-muzeme-kriticky-premyslet-o-skutecnosti-rika-radikalni-vyvojar-7934298\">Otev\u0159en\u00e9 hlavy<\/a><br \/>\nRadio Wave, Czech Republic<\/p>\n<p><a href=\"https:\/\/immersionrevue.bigcartel.com\/product\/immersion-numero-3\" target=\"_blank\" rel=\"noopener noreferrer\">Interview<\/a>\u00a0(print only)<br \/>\nImmersion Revue<\/p>\n<p><a href=\"https:\/\/www.theguardian.com\/games\/2018\/oct\/09\/unmanned-video-game-drone-warfare\" target=\"_blank\" rel=\"noopener noreferrer\">Unmanned: a video game about the unseen horror of drone warfare<\/a><br \/>\nThe Guardian<\/p>\n<p><a href=\"http:\/\/www.haywiremag.com\/columns\/opened-world-erasing-places\/\" target=\"_blank\" rel=\"noopener noreferrer\">Opened world: erasing places<\/a><br \/>\nHaywire Magazine<\/p>\n<p><a href=\"https:\/\/www.newyorker.com\/science\/elements\/the-division-2-and-the-severing-of-politics-from-video-games\" target=\"_blank\" rel=\"noopener noreferrer\">The Division 2 and the Severing of Politics from Video Games<\/a><br \/>\nThe New Yorker (quotes)<\/p>\n<p><a href=\"http:\/\/neural.it\/issues\/neural-59-pimping-the-eye-vr-now\/\" target=\"_blank\" rel=\"noopener noreferrer\">Interview<\/a>\u00a0(print only)<br \/>\nNeural 59: Pimping the eye. VR now<\/p>\n<p><a href=\"https:\/\/www.telegraphindia.com\/technology\/dark-side-of-smartphones\/cid\/1688347\" target=\"_blank\" rel=\"noopener noreferrer\">Dark side of smartphones<\/a><br \/>\nThe Telegraph, India<\/p>\n<p><a href=\"http:\/\/the-rib.net\/project\/an-interview-with-likelike-by-fred-blauth\" target=\"_blank\" rel=\"noopener noreferrer\">An interview with LIKELIKE<\/a><br \/>\nThe Rib Magazine<\/p>\n<p><a href=\"https:\/\/www.theguardian.com\/games\/2018\/aug\/19\/the-game-changers-six-radical-designers-video-gaming-industry\" target=\"_blank\" rel=\"noopener noreferrer\">The game changers: meet the creatives shaking up the gaming world<\/a><br \/>\nThe Observer &#8211; Guardian<\/p>\n<p><a href=\"https:\/\/www.artinamericamagazine.com\/news-features\/news\/game-cube-new-media-gallery-pittsburgh\/#slideshow_98571\" target=\"_blank\" rel=\"noopener noreferrer\">Game Cube: On a New Media Gallery in Pittsburgh<\/a><br \/>\nArt in America<\/p>\n<p><a href=\"https:\/\/motherboard.vice.com\/en_us\/article\/qvxzzv\/dogness-game-paolo-pedercini-likelike\" target=\"_blank\" rel=\"noopener noreferrer\">Breed the \u2018Perfect Dog\u2019 In This Satirical Game About Eugenics<\/a><br \/>\nMotherboard, VICE<\/p>\n<p><a href=\"https:\/\/www.gamekult.com\/emission\/rencontre-avec-paolo-pedercini-molleindustria-3050800073.html\" target=\"_blank\" rel=\"noopener noreferrer\">Rencontre avec Paolo Pedercini<\/a><br \/>\nGamekult<\/p>\n<p><a href=\"http:\/\/espresso.repubblica.it\/visioni\/tecnologia\/2016\/03\/10\/news\/quando-il-videogame-non-e-piu-un-gioco-1.253566\" target=\"_blank\" rel=\"noopener noreferrer\">Quando il videogame non \u00e8 pi\u00f9 solo un gioco<\/a><br \/>\nL&#8217;Espresso<\/p>\n<p><a href=\"https:\/\/www.wired.de\/collection\/life\/game-entwickler-designer-revolution-spiele\" target=\"_blank\" rel=\"noopener noreferrer\">F\u00fcnf Game-Designer, die ein Hauch von Revolution umweht<br \/>\n<\/a>WIRED Germany<\/p>\n<p><a href=\"https:\/\/www.jacobinmag.com\/2017\/08\/paolo-pedercini-interview-gaming-industry-molleindustria\" target=\"_blank\" rel=\"noopener noreferrer\">Socialism at play<br \/>\n<\/a>Jacobin<\/p>\n<p><a href=\"https:\/\/not.neroeditions.com\/videogiochi-radicali-molleindustria\/\" target=\"_blank\" rel=\"noopener noreferrer\">Videogiochi Radicali<\/a><br \/>\nNOT<\/p>\n<p><a href=\"http:\/\/www.haywiremag.com\/columns\/opened-world-lets-eat-capitalists\/\" target=\"_blank\" rel=\"noopener noreferrer\">Opened World: Let&#8217;s Eat Capitalists<\/a><br \/>\nHaywire Magazine<\/p>\n<p><a href=\"https:\/\/www.failedarchitecture.com\/gamespace-urbanism-city-building-games-and-radical-simulations\/\" target=\"_blank\" rel=\"noopener noreferrer\">Gamespace Urbanism: City Building Games and Radical Simulations<\/a><br \/>\nFailed Architecture<\/p>\n<p><a href=\"https:\/\/video.bnt.bg\/bg\/a\/radikalnite-igri-na-molleindustria\" target=\"_blank\" rel=\"noopener noreferrer\">\u0420\u0430\u0434\u0438\u043a\u0430\u043b\u043d\u0438\u0442\u0435 \u0438\u0433\u0440\u0438 \u043d\u0430 &#8220;Molleindustria&#8221; \u0437\u0430 \u043c\u0430\u043b\u043a\u0438 \u0438 \u0433\u043e\u043b\u0435\u043c\u0438<br \/>\n<\/a>BNT, Bulgaria<\/p>\n<p><a href=\"http:\/\/sello.arsgames.net\/tienda\/revista-bit-aparte-n-5\/\" target=\"_blank\" rel=\"noopener noreferrer\">Videojuegos y el esp\u00edritu del capitalismo<br \/>\n<\/a>Bit y aparte\u2019 N.\u00ba 5<\/p>\n<p><a href=\"http:\/\/the-rib.net\/project\/an-interview-with-likelike-by-fred-blauth\" target=\"_blank\" rel=\"noopener noreferrer\">LIKELIKE<\/a><br \/>\nThe Rib<\/p>\n<p><a href=\"https:\/\/waypoint.vice.com\/en_us\/article\/play-these-provocative-and-thoughtful-games-the-next-time-you-protest\" target=\"_blank\" rel=\"noopener noreferrer\">These Designers Want to Keep Protest Alive via Games<\/a><br \/>\nVICE Waypoint<\/p>\n<p><a href=\"http:\/\/leroy.xxx\/\" target=\"_blank\" rel=\"noopener noreferrer\">Videogames and the Spirit of Capitalism<\/a><br \/>\nLe Roy Magazine<br \/>\n[published article]<\/p>\n<p><a href=\"https:\/\/link.springer.com\/chapter\/10.1007\/978-3-319-78978-1_16\" target=\"_blank\" rel=\"noopener noreferrer\">Shock Tactics: Perceived Controversy in Molleindustria Persuasive Games<\/a><br \/>\nSpringer<\/p>\n<p><a href=\"https:\/\/olh.openlibhums.org\/articles\/10.16995\/olh.209\/ '\" target=\"_blank\" rel=\"noopener noreferrer\">Who Made Your Phone? Compassion and the Voice of the Oppressed in Phone Story and Burn the Boards<br \/>\n<\/a>OLH\u00a0\u00a0Postcolonial Perspectives in Game Studies<\/p>\n<p><a href=\"http:\/\/www.vrroom.buzz\/vr-news\/immersive-arts\/gaze-tells-us-vr-confining-not-liberating\" target=\"_blank\" rel=\"noopener noreferrer\">Gaze&#8217; Tells Us VR Is Confining, Not Liberating<br \/>\n<\/a>VRRoom<\/p>\n<p><a href=\"http:\/\/www.leapleapleap.com\/issues\/leap-42\/\" target=\"_blank\" rel=\"noopener noreferrer\">How to be anti-war when war is invisible?<\/a><br \/>\nLeap Magazine, issue 42<br \/>\n[published article]<\/p>\n<p><a href=\"http:\/\/www.firstpersonscholar.com\/working-at-play\/\" target=\"_blank\" rel=\"noopener noreferrer\">Working at Play: Alienation, Refusal, and Every Day the Same Dream<\/a><br \/>\nFirst Person Scholar<\/p>\n<p><a href=\"http:\/\/mata.juegos\/es\/2016\/12\/escapista-era-houdini\/\" target=\"_blank\" rel=\"noopener noreferrer\">Escapista era Houdini: Molleindustria y los juegos para enfrentar la realidad<\/a><br \/>\n<a href=\"http:\/\/mata.juegos\/en\/2017\/01\/the-real-escapist-was-houdini\/\" target=\"_blank\" rel=\"noopener noreferrer\">The Real Escapist Was Houdini: Molleindustria and Games for Facing Reality<\/a><br \/>\nMata Juegos<\/p>\n<p><a href=\"https:\/\/webcache.googleusercontent.com\/search?q=cache:chP6UMNbthwJ:https:\/\/versions.killscreen.com\/molleindustrias-new-game-tackles-vision\/+&amp;cd=1&amp;hl=en&amp;ct=clnk&amp;gl=us\" target=\"_blank\" rel=\"noopener noreferrer\">Molleindustria\u2019s new game tackles the big questions<\/a><br \/>\nVersions<\/p>\n<p><a href=\"http:\/\/www.lanacion.com.ar\/1938629-la-innovacion-es-un-juego-videogames-con-contenido-el-paso-siguiente\" target=\"_blank\" rel=\"noopener noreferrer\">La innovaci\u00f3n es un juego: videogames con contenido, el paso siguiente<\/a><br \/>\nLa Nacion, AR<\/p>\n<p><a href=\"http:\/\/archpaper.com\/2016\/08\/nova-alea-game\/#gallery-0-slide-0\" target=\"_blank\" rel=\"noopener noreferrer\">This SimCity-like game warns against unbridled development and gentrification<\/a><br \/>\nArchpaper<\/p>\n<p><a href=\"http:\/\/www.post-gazette.com\/business\/career-workplace\/2016\/08\/15\/WorkZone-Factories-and-games-artist-Paolo-Pedercini-railes-against-them-both\/stories\/201608140093\" target=\"_blank\" rel=\"noopener noreferrer\">WorkZone: An artist\u2019s take on the factory grind<\/a><br \/>\nPittsburgh Post Gazette<\/p>\n<p><a href=\"http:\/\/www.curbed.com\/2016\/8\/10\/12423436\/gentrification-video-game-nove-alea\" target=\"_blank\" rel=\"noopener noreferrer\">Video game about gentrification lets you play the role of real estate speculator<\/a><br \/>\nCurbed<\/p>\n<p><a href=\"http:\/\/nova.ilsole24ore.com\/esperienze\/nova-finaza\/?utm_source=twitterfeed&amp;utm_medium=twitter&amp;refresh_ce=1\" target=\"_blank\" rel=\"noopener noreferrer\">Nova Alea, rivoluzione e speculazione<\/a><br \/>\nNova &#8211; Il Sole 24 Ore, IT<\/p>\n<p><a href=\"http:\/\/www.thetowner.com\/gentrify-this\/\" target=\"_blank\" rel=\"noopener noreferrer\">Gentrify This<\/a><br \/>\nThe Towner<\/p>\n<p><a href=\"http:\/\/www.ludologica.com\/2016\/06\/articolo-nova-alea-il-realismo-magico-della-simulazione.html\" target=\"_blank\" rel=\"noopener noreferrer\">Nova Alea: Il realismo magico della simulazione<\/a><br \/>\nLudologica<\/p>\n<p><a href=\"http:\/\/www.pagina12.com.ar\/diario\/suplementos\/espectaculos\/17-39831-2016-08-25.html\" target=\"_blank\" rel=\"noopener noreferrer\">El juego como acceso a la informaci\u00f3n<\/a><br \/>\nPagina 12, AR<\/p>\n<p><a href=\"http:\/\/motherboard.vice.com\/read\/when-your-day-job-is-also-your-favorite-video-game\" target=\"_blank\" rel=\"noopener noreferrer\">When Your Day Job Is Also Your Favorite Video Game<\/a><br \/>\nMotherboard, VICE<br \/>\n<a href=\"http:\/\/www.liberation.fr\/futurs\/2016\/03\/05\/nuit-dada-20-au-cabaret-voltaire_1437648\" target=\"_blank\" rel=\"noopener noreferrer\"><br \/>\nNuit dada 2.0 au Cabaret Voltaire<\/a><br \/>\nLiberation<\/p>\n<p><a href=\"http:\/\/creative.arte.tv\/fr\/magazine\/peace-pop-fight-peace\" target=\"_blank\" rel=\"noopener noreferrer\">Des jeux vid\u00e9o au service de la paix<\/a><br \/>\nArte France<\/p>\n<p><a href=\"http:\/\/www.pastemagazine.com\/articles\/2015\/06\/let-that-flag-know-how-you-really-feel-with-boofla.html\" target=\"_blank\" rel=\"noopener noreferrer\">Let That Flag Know How You Really Feel With BooFlag<br \/>\n<\/a>Paste Magazine<\/p>\n<p><a href=\"http:\/\/motherboard.vice.com\/read\/click-here-to-yell-at-a-confederate-flag\" target=\"_blank\" rel=\"noopener noreferrer\">Click Here to Yell at a Confederate Flag<br \/>\n<\/a>Vice Motherboard<\/p>\n<p><a href=\"http:\/\/www.theverge.com\/2015\/6\/25\/8846515\/boo-confederate-flag-video-game\" target=\"_blank\" rel=\"noopener noreferrer\">Boo the Confederate flag until it burns in browser game BooFlag<br \/>\n<\/a>The Verge<\/p>\n<p><a href=\"http:\/\/www.usatoday.com\/story\/tech\/2015\/06\/25\/apple-pulls-confederate-flag-games\/29287163\/\" target=\"_blank\" rel=\"noopener noreferrer\">Apple removes games with Confederate flags<\/a><br \/>\nUSA Today<\/p>\n<p><a href=\"http:\/\/val202.rtvslo.si\/2015\/05\/na-igriv-nacin-do-druzbene-kritike\/\" target=\"_blank\" rel=\"noopener noreferrer\">Na igriv na\u010din do dru\u017ebene kritike<br \/>\n<\/a>val202<\/p>\n<p><a href=\"https:\/\/www.dnevnik.si\/1042713176\/kultura\/vizualna-umetnost\/videoigre-kot-hrana-za-mozgane\" target=\"_blank\" rel=\"noopener noreferrer\">Videoigre kot hrana za mo\u017egane<\/a><br \/>\nDnevnik<\/p>\n<p><a href=\"http:\/\/www.rtvslo.si\/kultura\/razstave\/homeopatsko-zdravilo-v-obliki-racunalniskih-iger\/365730\" target=\"_blank\" rel=\"noopener noreferrer\">Homeopatsko zdravilo v obliki ra\u010dunalni\u0161kih iger<br \/>\n<\/a>Rtvslo<\/p>\n<p><a href=\"http:\/\/www.siol.net\/kultura\/umetnost_in_oblikovanje\/2015\/05\/videoigrice_za_doseganje_orgazma_in_igranje_s_kristusom.aspx?fb_action_ids=10153324592012042&amp;fb_action_types=og.shares\" target=\"_blank\" rel=\"noopener noreferrer\">Videoigrice za doseganje orgazma in igranje s Kristusom<br \/>\n<\/a>Planet Siol<\/p>\n<p><a href=\"http:\/\/www.arte.tv\/arte_vp\/index.php?json_url=https%3A%2F%2Fapi.arte.tv%2Fapi%2Fplayer%2Fv1%2Fconfig%2Fen%2F057648-007-A%3Fplatform%3DCREATIVE%26autostart%3D0%26infoLink%3D%26primaryAudioVersion%3D&amp;lang=en_US&amp;config=arte_creative&amp;share=1\" target=\"_blank\" rel=\"noopener noreferrer\">Let&#8217;s Play #2 Change the Rules<br \/>\n<\/a>Arte TV<\/p>\n<p><a href=\"http:\/\/www.theverge.com\/2015\/3\/2\/8134701\/tweet-safely-browser-extension-carnegie-mellon\" target=\"_blank\" rel=\"noopener noreferrer\">This browser extension wants to stop you from tweeting something you&#8217;ll regret<br \/>\n<\/a>The Verge<\/p>\n<p><a href=\"http:\/\/www.ibtimes.co.uk\/videogames-not-just-fun-1446714\" target=\"_blank\" rel=\"noopener noreferrer\">Videogames: Not Just for Fun<\/a><br \/>\nInternational Business Times<\/p>\n<p><a href=\"http:\/\/www.liberation.fr\/ecrans\/2014\/05\/06\/to-build-a-better-mousetrap_1011821\" target=\"_blank\" rel=\"noopener noreferrer\">To build a better mousetrap<\/a><br \/>\nLiberation<\/p>\n<p><a href=\"http:\/\/www.buzzfeed.com\/josephbernstein\/the-new-marxism-comes-to-computer-games#.jeWaxorDVG\" target=\"_blank\" rel=\"noopener noreferrer\">The New Marxism Comes To Computer Games<br \/>\n<\/a>Buzzfeed<\/p>\n<p><a href=\"http:\/\/www.ilsole24ore.com\/art\/tecnologie\/2013-03-01\/critica-sociale-gioco-164411.shtml?uuid=AbYIojZH&amp;refresh_ce=1\" target=\"_blank\" rel=\"noopener noreferrer\">La critica sociale \u00e8 un gioco<br \/>\n<\/a>Il Sole 24 Ore<\/p>\n<p><a href=\"http:\/\/www.yesmagazine.org\/issues\/the-debt-issue\/when-gamers-and-activists-collide-20150910\" target=\"_blank\" rel=\"noopener noreferrer\">When Gamers and Activists Collide<br \/>\n<\/a>Yes Magazine<\/p>\n<p><a href=\"http:\/\/www.lrb.co.uk\/v36\/n19\/nick-richardson\/at-the-v-and-a-1\" target=\"_blank\" rel=\"noopener noreferrer\">At the V&amp;A<\/a><br \/>\nLondon Review of Books<\/p>\n<p><a href=\"http:\/\/america24.com\/news\/esportare-videogames-radicali-dall-italia-pittsburgh\" target=\"_blank\" rel=\"noopener noreferrer\">Esportare videogames radicali dall\u2019Italia a Pittsburgh<\/a><br \/>\nAmerica 24<\/p>\n<p><a href=\"http:\/\/library.queensu.ca\/ojs\/index.php\/surveillance-and-society\/article\/view\/hero\" target=\"_blank\" rel=\"noopener noreferrer\">Games of Drones: The Uneasy Future of the Soldier-Hero in Call of Duty: Black Ops II<\/a><br \/>\nSurveillance &amp; Society<\/p>\n<p><a href=\"http:\/\/www.elperiodico.com\/es\/noticias\/tecnologia\/molleindustria-videojuegos-con-conciencia-social-3456614\" target=\"_blank\" rel=\"noopener noreferrer\">Molleindustria, videojuegos con conciencia social<\/a><br \/>\nEl Periodico<\/p>\n<p><a href=\"http:\/\/killscreendaily.com\/articles\/multiplicity-makes-strong-case-simcity-capitalist-hogwash\/\" target=\"_blank\" rel=\"noopener noreferrer\">MultipliCITY makes a strong case that SimCity is capitalist hogwash<\/a><br \/>\nKillScreen<\/p>\n<p><a href=\"http:\/\/nova.ilsole24ore.com\/esperienze\/come-costruire-la-migliore-trappola-per-topi\" target=\"_blank\" rel=\"noopener noreferrer\">Come costruire la migliore trappola per topi<\/a><br \/>\nIl Sole 24 Ore<\/p>\n<p><a href=\"http:\/\/www.ara.cat\/estiu2014\/tecnologia-estiu-fotografia-platja_0_1183681859.html\" target=\"_blank\" rel=\"noopener noreferrer\">Juga a gestionar McDonald&#8217;s o ser un pilot de &#8216;drons&#8217;<\/a><br \/>\nAestiu<\/p>\n<p><a href=\"http:\/\/www.avclub.com\/article\/sawbuck-gamer-celebrates-hardworking-mice-and-dogs-204676\" target=\"_blank\" rel=\"noopener noreferrer\">Sawbuck Gamer celebrates the hardworking mice and dogs of the world<\/a><br \/>\nA.V. Club<\/p>\n<p><a href=\"http:\/\/www.ibtimes.co.uk\/videogames-not-just-fun-1446714\" target=\"_blank\" rel=\"noopener noreferrer\">Videogames: Not Just for Fun<\/a><br \/>\nInternational Business Times<\/p>\n<p><a href=\"http:\/\/motherboard.vice.com\/read\/the-worlds-best-anti-capitalist-video-games\" target=\"_blank\" rel=\"noopener noreferrer\">The World&#8217;s Best Anti-Capitalist Video Games<\/a><br \/>\nVICE Motherboard<\/p>\n<p><a href=\"http:\/\/www.mediakutato.hu\/kiadvany\/2013_03_osz.html\" target=\"_blank\" rel=\"noopener noreferrer\">J\u00e1t\u00e9kba \u00e1gyazott ideol\u00f3gia &#8211; A Molleindustria politikai j\u00e1t\u00e9kai<\/a><br \/>\nMedia kutato<\/p>\n<p><a href=\"http:\/\/ecrans.liberation.fr\/ecrans\/2014\/05\/06\/to-build-a-better-mousetrap_1011821\" target=\"_blank\" rel=\"noopener noreferrer\">To build a better mousetrap<\/a><br \/>\nEcrans<\/p>\n<p><a href=\"http:\/\/killscreendaily.com\/articles\/build-better-mousetrap\/\" target=\"_blank\" rel=\"noopener noreferrer\">Be a good little capitalist with To Build a Better Mousetrap<\/a><br \/>\nKillscreen<\/p>\n<p><a href=\"http:\/\/www.rockpapershotgun.com\/2014\/05\/05\/fat-cat-simulator-2014-play-to-build-a-better-mousetrap\/\" target=\"_blank\" rel=\"noopener noreferrer\">Fat Cat Simulator<\/a><br \/>\nRock, Paper, Shotgun<\/p>\n<p><a href=\"http:\/\/www.arte.tv\/fr\/tuer-n-est-pas-jouer\/7806696.html\" target=\"_blank\" rel=\"noopener noreferrer\">Tuer n\u2019est pas jouer<\/a><br \/>\nArte TV<\/p>\n<p><a href=\"http:\/\/www.polygon.com\/2014\/3\/4\/5471816\/poking-fun-at-trademark-disputes-with-trademarkville\">Poking fun at trademark disputes with Trademarkville<\/a><br \/>\nPolygon<\/p>\n<p><a href=\"http:\/\/killscreendaily.com\/articles\/news\/trademarkville-imagines-world-where-all-common-words-are-trademarked\/\" target=\"_blank\" rel=\"noopener noreferrer\">TradeMarkVille imagines a world where all common words are trademarked<\/a><br \/>\nKillscreen<\/p>\n<p><a href=\"http:\/\/www.gamasutra.com\/view\/news\/212244\/Molleindustria_tackles_illegal_language_with_TradeMarkVille.php\" target=\"_blank\" rel=\"noopener noreferrer\">Molleindustria tackles illegal language with TradeMarkVille<\/a><br \/>\nGamasutra<\/p>\n<p><a href=\"http:\/\/kotaku.com\/anti-candy-crush-game-trademarks-all-of-your-words-1536381547\" target=\"_blank\" rel=\"noopener noreferrer\">Anti-Candy Crush Game &#8216;Trademarks&#8217; All Of Your Words<\/a><br \/>\nKotaku<\/p>\n<p><a href=\"http:\/\/www.nytimes.com\/2013\/06\/04\/technology\/injecting-the-real-world-into-games.html?pagewanted=all&amp;_r=1&amp;\" target=\"_blank\" rel=\"noopener noreferrer\">Injecting the Real World Into Games<\/a><br \/>\nNew York Times<\/p>\n<p><a href=\"http:\/\/www.ephemerajournal.org\/contribution\/ethical-commodities-exodus-and-refusal\" target=\"_blank\" rel=\"noopener noreferrer\">Ethical commodities as exodus and refusal<\/a><br \/>\nEphemera Journal<\/p>\n<p><a href=\"http:\/\/www.nowgamer.com\/features\/2256292\/why_are_developers_proud_that_their_games_have_nothing_to_say.html\">Why Are Developers Proud That Their Games Have Nothing To Say?<br \/>\n<\/a>Nowgamer<\/p>\n<p><a href=\"http:\/\/venturebeat.com\/2013\/01\/31\/cubicle-culture-and-the-potential-of-indie-games\/\" target=\"_blank\" rel=\"noopener noreferrer\">Cubicle culture and the potential of indie games to tell stories differently<br \/>\n<\/a>Venturebeat<\/p>\n<p><a href=\"http:\/\/www.gamereactor.dk\/artikler\/150711\/Spil,+kunst+og+provokationer\/\" target=\"_blank\" rel=\"noopener noreferrer\">Spil, kunst og provokationer<br \/>\n<\/a>GameReactor (DK)<\/p>\n<p><a href=\"http:\/\/www.rockpapershotgun.com\/2013\/02\/13\/playing-politics-the-backlash-against-topical-gaming\/\" target=\"_blank\" rel=\"noopener noreferrer\">Playing Politics: The Backlash Against Topical Gaming<br \/>\n<\/a>Rock Paper Shotgun<\/p>\n<p><a href=\"http:\/\/www.eurogamer.dk\/articles\/2013-01-19-naar-computerspil-ikke-maa-vaere-sjove\" target=\"_blank\" rel=\"noopener noreferrer\">N\u00e5r computerspil ikke m\u00e5 v\u00e6re sjove<\/a><br \/>\nEurogamer (DK)<\/p>\n<p><a href=\"http:\/\/www.escapistmagazine.com\/articles\/view\/columns\/criticalintel\/10100-Killer-Robots-and-Collateral-Damage\" target=\"_blank\" rel=\"noopener noreferrer\">Killer Robots and Collateral Damage<\/a><br \/>\nThe Escapist<\/p>\n<p><a href=\"http:\/\/www.forbes.com\/sites\/danielnyegriffiths\/2012\/12\/20\/2012s-top-10-games-best-games-for-the-family-holidays\/2\/\" target=\"_blank\" rel=\"noopener noreferrer\">2012&#8217;s Top 10 Games &#8211; The Best For The Family Holidays<br \/>\n<\/a><br \/>\nForbes<\/p>\n<p><a href=\"http:\/\/derstandard.at\/1353209071398\/Death-by-Joystick-Der-Hightech-Krieg-der-USA-im-Spiel\" target=\"_blank\" rel=\"noopener noreferrer\">Death by Joystick<\/a><br \/>\nDer Standard<\/p>\n<p><a href=\"http:\/\/www.newstatesman.com\/helen-lewis\/2012\/12\/how-text-based-war-games-are-challenging-representations-conflict\" target=\"_blank\" rel=\"noopener noreferrer\">How text-based war games are challenging representations of conflict <\/a><br \/>\nNew Statesman<\/p>\n<p><a href=\"http:\/\/www.ft.com\/intl\/cms\/s\/2\/8b1c6232-e249-11e1-be25-00144feab49a.html#axzz246hpaYFc\" target=\"_blank\" rel=\"noopener noreferrer\">The Art of Play<\/a><br \/>\nFinancial times<\/p>\n<p><a href=\"http:\/\/arstechnica.com\/gaming\/2012\/02\/unmanned-presents-a-nuanced-psychological-perspective-on-modern-warfare\/\" target=\"_blank\" rel=\"noopener noreferrer\">Unmanned presents a nuanced, psychological perspective on modern warfare<br \/>\n<\/a>Ars Technica<\/p>\n<p><a href=\"http:\/\/www.popmatters.com\/pm\/post\/162665-unmanned\/\" target=\"_blank\" rel=\"noopener noreferrer\">&#8216;Unmanned&#8217; and the Rhetoric of Division<br \/>\n<\/a>Popmatters<\/p>\n<p><a href=\"http:\/\/jayisgames.com\/archives\/2012\/02\/unmanned.php\" target=\"_blank\" rel=\"noopener noreferrer\">Unmanned Review<br \/>\n<\/a>Jay is Games<\/p>\n<p><a href=\"http:\/\/nightmaremode.net\/2012\/03\/unmanned-a-talk-with-molleindustria-about-the-politics-of-war-games-16946\/\" target=\"_blank\" rel=\"noopener noreferrer\">Unmanned \u2013 A talk with Molleindustria about the politics of war games<br \/>\n<\/a>Nightmare Mode<\/p>\n<p><a href=\"http:\/\/www.bbc.co.uk\/programmes\/p00w2s3m\" target=\"_blank\" rel=\"noopener noreferrer\">Computer Games I<br \/>\n<\/a>BBC Radio Global business<\/p>\n<p><a href=\"http:\/\/www.thetakeaway.org\/2012\/jun\/25\/video-games-saving-world-one-controller-time\/\" target=\"_blank\" rel=\"noopener noreferrer\">Saving the World One Controller at a Time<br \/>\n<\/a>The Takeaway, PRI<\/p>\n<p><a href=\"http:\/\/www.gamejournal.it\/italiano-phone-story-un-mobile-game-discute-la-mobile-phone-industry\/\" target=\"_blank\" rel=\"noopener noreferrer\">Phone Story. Un mobile game discute la mobile phone industry<br \/>\n<\/a>Game journal (IT)<\/p>\n<p><a href=\"http:\/\/wissen.dradio.de\/gamedesign-kritische-computerspiele.36.de.html?dram:article_id=206619\" target=\"_blank\" rel=\"noopener noreferrer\">Kritische Computerspiele<br \/>\n<\/a>Dradio Wissen (DE)<\/p>\n<p><a href=\"http:\/\/playthisthing.com\/unmanned\" target=\"_blank\" rel=\"noopener noreferrer\">Unmanned: Excellence Through Boredom<\/a><br \/>\nPlay This Thing<\/p>\n<p>Indie zone &#8211; Unmanned review<br \/>\nThe Games Machine May 2012 (IT)<\/p>\n<p><a href=\"http:\/\/politiken.dk\/tjek\/digitalt\/spil\/ECE1557526\/tjek-her-er-det-mest-realistiske-krigsspil-til-dato\/\" target=\"_blank\" rel=\"noopener noreferrer\">Tjek: Her er det mest realistiske krigsspil til dato<\/a><br \/>\nPolitiken (DK)<\/p>\n<p><a href=\"http:\/\/blogs.elpais.com\/arte-en-la-edad-silicio\/2012\/03\/suenan-los-soldados-con-ovejas-electricas.html\" target=\"_blank\" rel=\"noopener noreferrer\">\u00bfSue\u00f1an los soldados con ovejas el\u00e9ctricas?<\/a><br \/>\nEl Pais (ES)<\/p>\n<p><a href=\"http:\/\/www.haaretz.co.il\/news\/education\/1.1660121\" target=\"_blank\" rel=\"noopener noreferrer\"><br \/>\n\u05d4\u05de\u05e9\u05d7\u05e7 \u05e9\u05d9\u05d5\u05e6\u05d9\u05d0 \u05dc\u05db\u05dd \u05d0\u05ea \u05d4\u05d7\u05e9\u05e7 \u05dc\u05d4\u05d9\u05d5\u05ea \u05de\u05e4\u05e2\u05d9\u05dc \u05de\u05dc&#8221;\u05d8\u05d9\u05dd<br \/>\n<\/a>Haaretz (IL)<\/p>\n<p><a href=\"http:\/\/www.dw.de\/dw\/article\/0,,15707414,00.html\" target=\"_blank\" rel=\"noopener noreferrer\">Phone Story: Das Anti-Handy-Spiel<br \/>\n<\/a>DW (DE)<\/p>\n<p><a href=\"http:\/\/www.liberation.fr\/medias\/01012392087-jeu-pepere-s-en-va-t-en-guerre\" target=\"_blank\" rel=\"noopener noreferrer\">Jeu P\u00e9p\u00e8re s\u2019en va-t-en guerre<br \/>\n<\/a>Liberation (FR)<\/p>\n<p><a href=\"http:\/\/www.ingame.msnbc.msn.com\/technology\/ingame\/iphone-game-benefit-foxconn-employee-who-attempted-suicide-84410\" target=\"_blank\" rel=\"noopener noreferrer\">iPhone game to benefit Foxconn employee who attempted suicide<br \/>\n<\/a>MSNBC<\/p>\n<p><a href=\"http:\/\/www.wantchinatimes.com\/news-subclass-cnt.aspx?cid=1102&amp;MainCatID=&amp;id=20120214000062\" target=\"_blank\" rel=\"noopener noreferrer\">Former Foxconn worker becomes beneficiary of Phone Story money<\/a><br \/>\nWant China Times (Taiwan)<\/p>\n<p><a href=\"http:\/\/www.ilmucchio.it\/contents.php?sezione=news&amp;id=2066\" target=\"_blank\" rel=\"noopener noreferrer\">Giochi Radicali<br \/>\n<\/a>Il Mucchio &#8211; 688 (IT)<\/p>\n<p><a href=\"http:\/\/www.guardian.co.uk\/technology\/appsblog\/2011\/sep\/14\/apple-phone-story-rejection\" target=\"_blank\" rel=\"noopener noreferrer\">Apple bans satirical iPhone game Phone Story from its App Store<br \/>\n<\/a>Guardian (UK)<\/p>\n<p><a href=\"http:\/\/www.wired.com\/gamelife\/2011\/09\/phone-story\/\" target=\"_blank\" rel=\"noopener noreferrer\">Apple Bans Phone Story Game That Exposes Seedy Side of Smartphone Creation<br \/>\n<\/a>Wired<\/p>\n<p><a href=\"http:\/\/content.usatoday.com\/communities\/gamehunters\/post\/2011\/09\/the-tale-of-banned-iphone-game-phone-story\/1\">The tale of banned iPhone game &#8216;Phone Story&#8217;<br \/>\n<\/a>USA Today<\/p>\n<p><a href=\"http:\/\/techcrunch.com\/2011\/09\/13\/iphone-banned-apps-phone-story\/\" target=\"_blank\" rel=\"noopener noreferrer\">Banned From The App Store: An Anti-iPhone Game Complete With Foxconn Suicide Mini-Game<br \/>\n<\/a>Tech Crunch<\/p>\n<p><a href=\"http:\/\/www.giantbomb.com\/news\/the-story-behind-phone-story-apples-latest-app-store-ban\/3663\/\" target=\"_blank\" rel=\"noopener noreferrer\">The Story Behind Phone Story, Apple&#8217;s Latest App Store Ban<br \/>\n<\/a>GiantBomb<\/p>\n<p><a href=\"http:\/\/www.gamasutra.com\/view\/news\/36946\/Interview_Molleindustria_On_Phone_Storys_Objectionable_Message.php\" target=\"_blank\" rel=\"noopener noreferrer\">Interview: Molleindustria On Phone Story&#8217;s &#8216;Objectionable&#8217; Message<br \/>\n<\/a>Gamasutra<\/p>\n<p><a href=\"http:\/\/www.cnn.com\/2011\/09\/14\/tech\/mobile\/apple-bans-app\/\" target=\"_blank\" rel=\"noopener noreferrer\">Apple bans app that shows ugly side of electronics<br \/>\n<\/a>CNN<\/p>\n<p><a href=\"http:\/\/www.zdnet.co.uk\/blogs\/communication-breakdown-10000030\/apple-bars-smartphone-criticising-game-from-app-store-10024354\/\" target=\"_blank\" rel=\"noopener noreferrer\">Apple bars smartphone-criticising game from App Store<br \/>\n<\/a>ZDNet<\/p>\n<p><a href=\"http:\/\/bits.blogs.nytimes.com\/2011\/09\/13\/game-that-critiques-apple-vanishes-from-app-store\/\" target=\"_blank\" rel=\"noopener noreferrer\">Game That Critiques Apple Vanishes From App Store<br \/>\n<\/a>New York Times<\/p>\n<p><a href=\"http:\/\/www.huffingtonpost.co.uk\/2011\/09\/14\/apple-itunes-bans-anti-ip_n_961905.html\" target=\"_blank\" rel=\"noopener noreferrer\">Apple Bans Anti-iPhone Game App<br \/>\n<\/a>Huffington Post<\/p>\n<p><a href=\"http:\/\/www.cultofmac.com\/113494\/apple-bans-game-supporting-foxconn-workers-rights-from-the-app-store\/\" target=\"_blank\" rel=\"noopener noreferrer\">Apple Bans Game Supporting Foxconn Workers\u2019 Rights From The App Store<br \/>\n<\/a>Cult of Mac<\/p>\n<p><a href=\"http:\/\/www.forbes.com\/sites\/parmyolson\/2011\/09\/15\/infamous-anti-iphone-game-goes-to-android\/\" target=\"_blank\" rel=\"noopener noreferrer\">Infamous Anti-iPhone Game Goes To Android<br \/>\n<\/a>Forbes<\/p>\n<p><a href=\"http:\/\/www.spiegel.de\/netzwelt\/apps\/0,1518,786161,00.html\" target=\"_blank\" rel=\"noopener noreferrer\">Anti-iPhone-Spiel f\u00fcrs iPhone verboten<br \/>\n<\/a>Spiegel (DE)<\/p>\n<p><a href=\"http:\/\/tempsreel.nouvelobs.com\/actualite\/vu-sur-le-web\/20110913.OBS0270\/une-application-anti-apple-en-vente-sur-itunes.html\" target=\"_blank\" rel=\"noopener noreferrer\">Une application anti-Apple en vente sur iTunes<br \/>\n<\/a><br \/>\nLe Nouvel Observateur (FR)<\/p>\n<p><a href=\"http:\/\/playtime.blog.lemonde.fr\/2011\/09\/14\/une-parodie-ludique-dapple-retiree-de-lapp-store\/\" target=\"_blank\" rel=\"noopener noreferrer\">Une parodie ludique d\u2019Apple retir\u00e9e de l\u2019App Store<br \/>\n<\/a>Le Monde (FR)<\/p>\n<p><a href=\"http:\/\/www.nzherald.co.nz\/opinion\/news\/article.cfm?c_id=466&amp;objectid=10752212\" target=\"_blank\" rel=\"noopener noreferrer\">The ugly side of Apple<br \/>\n<\/a>New Zealand Herald (NZ)<\/p>\n<p><a href=\"http:\/\/gadget.wired.it\/news\/applicazioni\/2011\/09\/16\/phone-story-apple-molleindustria-09876.html#content\" target=\"_blank\" rel=\"noopener noreferrer\">Apple vs. Molleindustria: cosa c&#8217;\u00e8 sotto, come potrebbe finire<br \/>\n<\/a>Wired (IT)<\/p>\n<p><a href=\"http:\/\/www.irishtimes.com\/newspaper\/weekend\/2011\/0917\/1224304252987.html\" target=\"_blank\" rel=\"noopener noreferrer\">Ethically opposed to smartphones? There&#8217;s an app for that<br \/>\n<\/a>Irish Times (IR)<\/p>\n<p><a href=\"http:\/\/www.lastampa.it\/_web\/cmstp\/tmplrubriche\/tecnologia\/grubrica.asp?ID_blog=30&amp;ID_articolo=9508&amp;ID_sezione=38\" target=\"_blank\" rel=\"noopener noreferrer\">La Apple blocca Phone Story, il gioco-denuncia su come nascono i telefonini<br \/>\n<\/a>La Stampa (IT)<\/p>\n<p><a href=\"\/node\/333\">Jeu vid\u00e9o : &#8220;Je perds donc je pense&#8221;<\/a><br \/>\nLe Monde (FR)<\/p>\n<p><a href=\"\/node\/330\">Every Game the Same Dream? Politics, Representation, and the Interpretation of Video Games<\/a><br \/>\nDichtung-digital Journal<\/p>\n<p><a href=\"\/node\/329\">Religion im Computerspiel: Petraner versus Jakobaner<\/a><br \/>\nRef<\/p>\n<p><a href=\"\/node\/328\">Questions \u00e0 Paolo Pedercini Cofondateur de Molleindustria<\/a><br \/>\nIG (FR)<\/p>\n<p><a href=\"\/node\/327\">Leaky World creators interview<\/a><br \/>\nGames4Change<\/p>\n<p><a href=\"\/node\/326\">Wikileaks stories<\/a><br \/>\nFrance 24 (FR)<\/p>\n<p><a href=\"\/node\/325\">Leaky World Presents a Playable Wikileaks Scenario<\/a><br \/>\nPaste magazine<\/p>\n<p><a href=\"\/node\/324\">Wikileaks entre en jeu<\/a><br \/>\nEcrans (FR)<\/p>\n<p><a href=\"\/node\/323\">Storytelling 2.0: Exploring the news game<\/a><br \/>\nThe New Scientist<\/p>\n<p><a href=\"\/node\/322\">Interview with Paolo Pedercini<\/a><br \/>\nJournal #3<\/p>\n<p><a href=\"\/node\/320\">An artist interview with Paolo Pedercini \/ Molleindustria<\/a><br \/>\nEmerging Language Practice Journal &#8211; University of Buffalo<\/p>\n<p><a href=\"\/node\/317\">Wikileaks game asks you to connect dots and stop leaks<\/a><br \/>\nMSNBC<\/p>\n<p><a href=\"\/node\/316\">Leaky World: First Wikileaks Game Is Based On A Julian Assange Essay<\/a><br \/>\nMotherboard \/ Vice Magazine<\/p>\n<p><a href=\"\/node\/314\">An Interactive Interpretation of WikiLeaks&#8217; Theory of Conspiracy by Governance<\/a><br \/>\nKotaku<\/p>\n<p><a href=\"\/node\/313\">The Theory of a Leaky World is Playable<\/a><br \/>\nGearfuse<\/p>\n<p><a href=\"\/node\/312\">&#8220;Leaky World&#8221;: Diskursives Videospiel<\/a><br \/>\nNetzpiloten (DE)<\/p>\n<p><a href=\"\/node\/299\">Analysis: Every Day&#8217;s Not The Same &#8216;Art Game&#8217;<\/a><br \/>\nGamasutra<\/p>\n<p><a href=\"\/node\/298\">Le mauvais jeu de la vie<\/a><br \/>\nEcrans (FR)<\/p>\n<p><a href=\"\/node\/297\">A Videogame to Fight Cubicle Malaise<\/a><br \/>\nGOOD magazine<\/p>\n<p><a href=\"\/node\/296\">Every Day The Same Dream<\/a><br \/>\nThe Millions<\/p>\n<p><a href=\"\/node\/295\">Play Oiligarchy and drill, baby, drill!<\/a><br \/>\nMother Nature Network<\/p>\n<p><a href=\"\/node\/294\">Artistic Vision<\/a><br \/>\nResolution Magazine (UK)<\/p>\n<p><a href=\"\/node\/293\">Escaping the suburb of the soul<\/a><br \/>\nFM4 ORF (AT)<\/p>\n<p><a href=\"\/node\/288\">Serious Games<\/a><br \/>\nMetropolis, ARTE TV<\/p>\n<p><a href=\"\/node\/286\">The Friday Game: Ergon\/Logos<\/a><br \/>\nEDGE<\/p>\n<p><a href=\"\/node\/285\">Wordplay: Ergon\/Logos<\/a><br \/>\nRock Paper Shotgun<\/p>\n<p><a href=\"\/node\/284\">Paolo&#8217;s Desert of the Real<\/a><br \/>\nGames and Journalism Georgiatech<\/p>\n<p><a href=\"\/node\/269\">Game taken offline after Islamic group complains<\/a><br \/>\nAssociated Press (INTL.)<\/p>\n<p><a href=\"\/node\/268\">Jogo em que Jesus pode lutar contra Maom\u00e9 causa pol\u00e9mica<\/a><br \/>\nPublico (PT)<\/p>\n<p><a href=\"\/node\/267\">Faith Fighter 2 Cancelled Due To Lack of Irony<\/a><br \/>\nplay this thing<\/p>\n<p><a href=\"\/node\/266\">\u0633\u062d\u0628 &#8220;\u0644\u0639\u0628\u0629 \u0645\u0635\u0627\u0631\u0639\u0629 &#8220;\u062f\u064a\u0646\u064a\u0629&#8221; \u0645\u062e\u0627\u0641\u0629 \u0627\u063a\u0636\u0627\u0628 \u0627\u0644\u0645\u0633\u0644\u0645\u064a\u0646<\/a><br \/>\nBBC arabic (UK)<\/p>\n<p><a href=\"\/node\/265\">Faith Fighter 2: This Time, It&#8217;s About Respect<\/a><br \/>\nThe Escapist Magazine (USA)<\/p>\n<p><a href=\"\/node\/264\">Muhammad vs. Jesus, now offline<\/a><br \/>\nJerusalem Post (IL)<\/p>\n<p><a href=\"\/node\/263\">Islamic Group Forces Site To Remove Satirical Religious Video Game &#8220;Faith Fighter&#8221;<\/a><br \/>\nThe Huffington post (USA)<\/p>\n<p><a href=\"\/node\/262\">Jezus bije sie z Budda<\/a><br \/>\nwirtualna Polska (PL)<\/p>\n<p><a href=\"\/node\/261\">Controverse rond religieuze vechtgame<\/a><br \/>\nDe Telegraaf (NL)<\/p>\n<p><a href=\"\/node\/260\">&#8216;Faith Fighters&#8217; Developers Launch Sequel to Controversial Game<\/a><br \/>\nChristian Post (USA)<\/p>\n<p><a href=\"\/node\/259\">Religiosos censuran juego online<\/a><br \/>\nLa Nacion (PY)<\/p>\n<p><a href=\"\/node\/258\">Banned Faith Fighter game gets a caring sequel<\/a><br \/>\nTimes (UK)<\/p>\n<p><a href=\"\/node\/244\">Oiligarchy: A game with a message<\/a><br \/>\nGuardian (UK)<\/p>\n<p><a href=\"\/node\/242\">Free Play<\/a><br \/>\nRhizome (US)<\/p>\n<p><a href=\"\/node\/241\">Lleg\u00f3 la hora de abrir el juego<\/a><br \/>\nPagina 12 (AR)<\/p>\n<p><a href=\"\/node\/223\">Queer video game turns genre on its head<\/a><br \/>\nXtra (CA)<\/p>\n<p><a href=\"\/node\/203\">Molleindustria, videogame rules as a political medium<\/a><br \/>\nNeural (IT)<\/p>\n<p><a href=\"\/node\/168\">Videospil om p\u00e6dofile pr\u00e6ster v\u00e6kker vrede<\/a><br \/>\nPolitiken (DK)<\/p>\n<p><a href=\"\/node\/167\">Who Says Video Games Have to be Fun? The Rise of Serious Games<\/a><br \/>\nGamasutra (USA)<\/p>\n<p><a href=\"\/node\/172\">Creators Put Politics Into Video Games<\/a><br \/>\nWashington Post (USA)<\/p>\n<p><a href=\"\/node\/153\">The playful approach to political debate<\/a><br \/>\nThe Guardian (UK)<\/p>\n<p><a href=\"\/node\/173\">Nettiaktivismia M\u00e4kk\u00e4rin k\u00e4\u00e4reiss\u00e4<\/a><br \/>\nVoima (FI)<\/p>\n<p><a href=\"\/node\/161\">Political Videogames against the Dictatorship of Entertainment<\/a><br \/>\nReaders edition (DE)<\/p>\n<p><a href=\"\/node\/160\">Gaming the System<\/a><br \/>\nNew York Times (USA)<\/p>\n<p><a href=\"\/node\/175\">Video killers<\/a><br \/>\nRedpepper (UK)<\/p>\n<p><a href=\"\/node\/162\">MicMcDo<\/a><br \/>\nEcrans (FR)<\/p>\n<p><a href=\"\/node\/174\">Video Game Chastising McDonald&#8217;s Business Practices Too Good To Be True<\/a><br \/>\nMTV news (USA)<\/p>\n<p><a href=\"\/node\/159\">Molleindustria: farts d'&#8221;Els sims&#8221;<\/a><br \/>\n3XL (ES &#8211; catal\u00e0)<\/p>\n<p><a href=\"\/node\/157\">Activismo y juego, en una parodia inspirada en la multinacional McDonald&#8217;s<\/a><br \/>\nEl Pais (ES)<\/p>\n<p><a href=\"\/node\/177\">Gamer wehren sich gegen Werbung<\/a><br \/>\nDer Standard (DE)<\/p>\n<p><a href=\"\/node\/198\">McDonald&#8217;s videogame, management simulation of a fast food giant<\/a><br \/>\nNeural (IT)<\/p>\n<p><a href=\"\/node\/155\"> Hot off the Grill<\/a><br \/>\nGamasutra (USA)<\/p>\n<p><a href=\"\/node\/176\">Video Games Are The Best Revenge<\/a><br \/>\nBusiness Week (USA)<\/p>\n<p><a href=\"\/node\/151\">Jeu. Simulation grin\u00e7ante par des hacktivistes italiens.<\/a><br \/>\nLiberation (FR)<\/p>\n<p><a href=\"\/node\/150\">Flash-Spiel: Anti-Werbe-Spiel nimmt McDonalds aufs Korn<\/a><br \/>\nPC Welt (DE)<\/p>\n<p><a href=\"\/node\/149\">Games that stick it to &#8216;The Man&#8217;<\/a><br \/>\nCNET (USA)<\/p>\n<p><a href=\"\/node\/146\">Memory Reloaded<\/a><br \/>\nSpringerin (AT)<\/p>\n<p><a href=\"\/node\/141\">Molleindustria<\/a><br \/>\nCIAC Magazine (CA)<\/p>\n<p><a href=\"\/node\/180\">Videogame Art, changing software meanings<\/a><br \/>\nNeural (IT)<\/p>\n<p><a href=\"\/node\/139\">Hackers re-invent political protests<\/a><br \/>\nBBC News (UK)<\/p>\n<p><a href=\"\/node\/138\">Political Games<\/a><br \/>\nBBC World (UK)<\/p>\n<p><a href=\"\/node\/128\">The role of play<\/a><br \/>\nThe Guardian (UK)<\/p>\n<p><a href=\"\/node\/134\">Playing up: an interview with Molleindustria.<\/a><br \/>\nSelectparks<\/p>\n<p><a href=\"\/node\/321\">WikiLeaks \u00e8 un gioco globale<\/a><br \/>\nRepubblica (IT)<\/p>\n<p><a href=\"\/node\/319\">La critica videoludica di Wikileaks<\/a><br \/>\nCorriere (IT)<\/p>\n<p><a href=\"\/node\/318\">Leakyworld, il videogioco di Wikileaks<\/a><br \/>\nRolling Stone (IT)<\/p>\n<p><a href=\"\/node\/315\">Leaky World: la critica videoludica di Molleindustria<\/a><br \/>\nWired (IT)<\/p>\n<p><a href=\"\/node\/292\">Molleindustria: giocare provocando<\/a><br \/>\nWired (IT)<\/p>\n<p><a href=\"\/node\/291\">Il dominio sul petrolio<\/a><br \/>\nl&#8217;Unita&#8217;<\/p>\n<p><a href=\"\/node\/287\"> Ciak, si gira &#8211; il set \u00e8 nei videogame<\/a><br \/>\nWired<\/p>\n<p><a href=\"\/node\/246\">Oiligarchy: l&#8217;affare pi\u00f9 viscido che c&#8217;\u00e8<\/a><br \/>\nLa Stampa (IT)<\/p>\n<p><a href=\"\/node\/222\"> La fabbrica della Molleindustria. Intervista ai creatori di advergames made in Italy.<\/a><br \/>\nlib magazine<\/p>\n<p><a href=\"\/node\/220\">Faith Fighter &amp; Co.: l&#8217;odio religioso e politico in un videogame<\/a><br \/>\nPanorama<\/p>\n<p><a href=\"\/node\/219\">Combattere l&#8217;odio religioso, con un gioco<\/a><br \/>\nCorriere della sera<\/p>\n<p><a href=\"\/node\/171\">Operazione pretofilia: il gioco dello scandalo<\/a><br \/>\nQuotidiano net<\/p>\n<p><a href=\"\/node\/169\">Preti pedofili: videogioco online, proteste reali<\/a><br \/>\nPanorama<\/p>\n<p><a href=\"\/node\/170\">Scherzi da prete<\/a><br \/>\nL&#8217;espresso<\/p>\n<p><a href=\"\/node\/163\">Chiesa\/ Volonte&#8217; (udc): governo oscuri &#8216;operazione pretofilia&#8217;<\/a><br \/>\nApcom<\/p>\n<p><a href=\"\/node\/166\">Pedofilia, calunnie on line alla Chiesa<\/a><br \/>\nL&#8217;avvenire<\/p>\n<p><a href=\"\/node\/186\">Pedoweb, quel gioco contro il Vaticano<\/a><br \/>\nPunto Informatico<\/p>\n<p><a href=\"\/node\/165\">Operazione Pretofilia: la Chiesa, i pedofili, la satira e la censura<\/a><br \/>\nLa Stampa<\/p>\n<p><a href=\"\/node\/142\">Videogiochi politicamente scorretti<\/a><br \/>\ndISPENSER<\/p>\n<p><a href=\"\/node\/135\">Videogiochi d&#8217;attualit\u00e0<\/a><br \/>\nLa Stampa<\/p>\n<p><a href=\"\/node\/158\">Mc Donald&#8217;s \u00e8 tua: distruggi o sarai distrutto<\/a><br \/>\nl&#8217;Unit\u00e0<\/p>\n<p><a href=\"http:\/\/digicult.it\/hacktivism\/molleindustria-when-the-goin-gets-tough\/\">MolleIndustria, Quando il gioco si fa duro<\/a><br \/>\nDigicult<\/p>\n<p><a href=\"\/node\/197\">McDonald&#8217;s videogame, simulazione gestionale di un colosso alimentare<\/a><br \/>\nNeural<\/p>\n<p><a href=\"\/node\/178\">Giochi scorretti<\/a><br \/>\nRAI3 Neapolis<\/p>\n<p><a href=\"\/node\/152\">I segreti dell&#8217;hamburger nel gioco di McDonald&#8217;s<\/a><br \/>\nil Manifesto<\/p>\n<p><a href=\"\/node\/129\">Il primo corteo dei lavoratori virtuale. Da casa o dall&#8217;ufficio<\/a><br \/>\nDweb<\/p>\n<p><a href=\"\/node\/147\">McDonald&#8217;s, un videogame lo critica<\/a><br \/>\nPunto Informatico<\/p>\n<p><a href=\"\/node\/148\">McDonald&#8217;s Videogame: La critica alle multinazionali passa per un videogioco<\/a><br \/>\nLa Stampa<\/p>\n<p><a href=\"\/node\/154\">Intervista: La Molleindustria<\/a><br \/>\nVideoludica<\/p>\n<p><a href=\"\/node\/179\">Fare i cattivi \u00e8 un gioco<\/a><br \/>\nD la repubblica delle donne<\/p>\n<p><a href=\"\/node\/182\">Videogiochi dal fronte<\/a><br \/>\nVideogiochi<\/p>\n<p><a href=\"\/node\/144\">Procreazione assistita: Embrioni in fuga<\/a><br \/>\nLa Stampa<\/p>\n<p><a href=\"\/node\/145\">La dottoressa Betty scongela gli embrioni<\/a><br \/>\nil Manifesto<\/p>\n<p><a href=\"\/node\/143\">Embrioni in fuga sul display Quando il videogioco fa politica<\/a><br \/>\nla Repubblica<\/p>\n<p><a href=\"\/node\/183\">Giochiamo per il s\u00ec<\/a><br \/>\nL&#8217;espresso<\/p>\n<p><a href=\"\/node\/184\">Embrioni in fuga<\/a><br \/>\nCarta<\/p>\n<p><a href=\"\/node\/181\">Giochi (ma mica poi tanto)<\/a><br \/>\nSpecchio<\/p>\n<p><a href=\"\/node\/140\">Quando il gioco si fa molle&#8230; i videogame diventano politici<\/a><br \/>\nl&#8217;Unit\u00e0<\/p>\n<p><a href=\"\/node\/185\">Giochi ribelli<\/a><br \/>\nD &#8211; la repubblica delle donne<\/p>\n<p><a href=\"\/node\/137\">Molleindustria gioca duro<\/a><br \/>\nExibart<\/p>\n<p><a href=\"\/node\/132\">Il videogioco in Rete scopre la politica<\/a><br \/>\nLa Stampa<\/p>\n<p><a href=\"\/node\/131\">Queer Power, il gioco dei sessi.<\/a><br \/>\nneural<\/p>\n<p><a href=\"\/node\/130\">MolleIndustria, Quando il gioco si fa molle<\/a><br \/>\nLa Stampa<\/p>\n<p><a href=\"\/node\/126\">Lavoratori bistrattati e finti orgasmi: in videogames<\/a><br \/>\nDweb<\/p>\n<p><a href=\"\/node\/136\">Videogiochi, tra finzione e reinvenzione della realt\u00e0<\/a><br \/>\nLiberazione<\/p>\n<p><a href=\"\/node\/133\">A Che gioco Giochiamo?<\/a><br \/>\nCarnet<\/p>\n","protected":false},"excerpt":{"rendered":"<p>We don&#8217;t like the media but the media like us! A Video Game Can\u2019t Tell You Why New York Times Headlines Suck, But It\u2019s A Start Aftermath New York Times Simulator Is A Gripping Exploration Of Modern Media Pitfalls Kotaku I can&#8217;t make it 10 minutes in this free browser-based New York Times Sim without &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/www.molleindustria.org\/blog\/press\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;PRESS&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-38","page","type-page","status-publish","hentry","entry"],"_links":{"self":[{"href":"https:\/\/www.molleindustria.org\/blog\/wp-json\/wp\/v2\/pages\/38","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.molleindustria.org\/blog\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.molleindustria.org\/blog\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.molleindustria.org\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.molleindustria.org\/blog\/wp-json\/wp\/v2\/comments?post=38"}],"version-history":[{"count":46,"href":"https:\/\/www.molleindustria.org\/blog\/wp-json\/wp\/v2\/pages\/38\/revisions"}],"predecessor-version":[{"id":2045,"href":"https:\/\/www.molleindustria.org\/blog\/wp-json\/wp\/v2\/pages\/38\/revisions\/2045"}],"wp:attachment":[{"href":"https:\/\/www.molleindustria.org\/blog\/wp-json\/wp\/v2\/media?parent=38"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}