SimCities & SimCrises

I had the honor to be one of the keynote speakers for the first International City Gaming Conference in Rotterdam last month. The conference, mainly attended by city planners and architects, looked at how games can facilitate more effective and inclusive city-making. Here’s the transcript of my talk (a similar version was presented a year ago at the Screenshake festival in Antwerp): http://molleindustria.org/GamesForCities/